Vidrush - the training set for David's software

Built 26 Sep 2026, 17:56 · five videos he graded himself, in his own words
What this page is for. He is not collecting good GTA videos. He is collecting videos the software can be trained on - "если я таких видосов 50 соберу, я просто их иишке скормлю и скажу учись, пока не научишься". So the only question that decides whether a video belongs here is: could the tool rebuild this using nothing but footage it can download? He graded five videos, and their answers fall into four different tiers. Those tiers are the useful part - they say what to build first and what is blocked on something else.

His rules for a training video

From his own messages, 15 Sep 2026. The right-hand column is what he actually wrote.
GameGTA 5, GTA Online or GTA 6 - nothing older17 Sep 2026: "this doesn't work as training material delete!" / "about gta 4 not 5" / "also mostly about gta 4!"
Length15 to 35 minutes"да от 15 до 35 минут да любые"
Languageany language at all"2-3 ГТА ролика на любом языке"
Channelnot a brand, and no face on camera"чтобы это были не брендовые каналы" / "чел не с лицом снимал"
Editingno very heavy editing"без супер тяжелого монтажа"
Footagerebuildable from GTA 5 playthroughs downloaded off YouTube - nothing you have to go and film yourself"что можно повторить имея только прохождения гта 5 скаченную из ютюба, чтобы не надо было самому садиться доснимать моменты из игры"
Subjectstorytelling or explaining - protagonists, stories you did not know, GTA 6 theories"вот видосы по типо все протагонисты гта 5 или истории из гта 5 которые вы не знали или типо гипотезы из гта 5 про гта 6"
Excludedno roleplay servers, no mods, no kids content"не РП сервер, не модерированная история, не детский контент"

The four answers

Tier A Buildable today The script only ever asks for ordinary GTA footage. Everything it needs is already sitting in the gameplay library. 3 of the 5
Tier B Buildable once the tool can fetch outside media The script asks for things that are not in GTA at all - film clips, photographs, documents. The editing is easy; the sourcing is the whole job. 1 of the 5
Tier C Script yes, footage no Every line demands one specific shot that has to exist on cue. The writing is worth learning from; the assembly is not reachable yet. 1 of the 5
Tier D Never buildable The video IS the person doing the thing. There is no script underneath to rebuild. 0 of the 5
The single most useful line on this page is his own, on the FriendlyBaron video: the edit is easy, the sourcing is the job. Tier B is not blocked on the tool being smarter. It is blocked on a footage department that can go and fetch a film clip.

Checked by you - the five you graded yourself

Your own words on each one, in the order you rated them. Nothing on this page gets into this section unless you have said something about it.
TIER B · Buildable once the tool can fetch outside media

The Movies that inspired GTAV's Missions #1

FriendlyBaron · 15 min · 7.4M views · 2019 · Documentary
really cool perfect example! if we will manage to do something the same it will be game changer! this is literally golden learning opportunity video! like literally you can't have better training materials than this video! the only thing we need is to have a department that gets footage out from the system, downloads movie moments and images and other things!David, 16 Sep 2026
What it actually isA mission-by-mission documentary. He plays a GTA V mission, then cuts to the scene from the film it was lifted from, and lets the two sit side by side.
Footage it needsGTA V mission footage (have it) + clips from the source films + stills. The GTA half is already in the gameplay library; the film half is the part that does not exist yet.
Why it is on the pageThis is the one he called the ceiling, and it is the one that defines the missing piece. The edit itself is plain - two clips, side by side, a voice over the top. What makes it impossible today is purely sourcing. He named the fix himself: a department that fetches outside footage.
TIER A · Buildable today

Revisiting GTA V in 2025...

GmanLives · 35 min · 656k views · 2025 · Essay
best possible example of what we building! exact style and storytelling video we will need to manage to deliver!David, 16 Sep 2026
What it actually isA 35-minute retrospective essay. One continuous argument, read over ordinary GTA V and GTA IV gameplay that never has to match the sentence exactly.
Footage it needsNothing but playthrough footage. The footage illustrates the mood, not the sentence, so almost any clean clip of the right game fits.
Why it is on the pageThe top of his length range and the loosest footage requirement on the page - which is exactly why it is the target. When footage only has to match the subject and not the line, the tool can cut it from what it already has.
TIER A · Buildable today

The Biggest Problem in GTA 5

TGG · 9 min · 1.9M views · 2025 · Essay
perfect example of what we need! actually the Vidrush tool for gta 6 we building!David, 16 Sep 2026
What it actually isA single-argument essay: one problem named in the title, nine minutes spent making the case, general GTA Online and story footage underneath.
Footage it needsPlaythrough footage only.
Why it is on the pageThe simplest shape on the page and the one to build first. Worth noting it is 9 minutes - under his own 15-minute floor - so the shape is right but the length is not; the tool has to hold an argument roughly twice this long.
TIER A · Buildable today

GTA 6: Robberies, Economy & How Money Works Now | Exclusive Deep Dive

TGG · 14 min · 3.3M views · 2026 · Essay (GTA 6)
100% clean but just featuring extended look rather than show what we speak aboutDavid, 16 Sep 2026
What it actually isA GTA 6 deep dive published two weeks ago. Clean and faceless, but the picture under it is the Extended Look trailer running more or less continuously.
Footage it needsTrailer footage - because for GTA 6 that is the only footage that exists.
Why it is on the pageHe spotted the GTA 6 trap and said it plainly: the footage is not showing what the voice is talking about. Until the game ships on 19 Nov there is one source reel for every GTA 6 script ever written, so every GTA 6 video looks the same underneath. Worth knowing before building the GTA 6 half of the tool.
TIER C · Script yes, footage no

37 Things You Didn't Know About GTA 5

Dr Mod · 14 min · 1.0M views · 2025 · Listicle
good example! but it relies on a lot of custom footage! so i think we won't be able to build those, but also a good simple example of how a potential script could look like!David, 16 Sep 2026
What it actually isThirty-seven separate facts, each one demonstrated on screen as it is said.
Footage it needsThirty-seven specific shots, on cue, each proving its own fact.
Why it is on the pageHis own call, and it is the right one. A listicle is the hardest thing to assemble precisely because it is the easiest thing to write: every line is a new footage request. Keep it for the script shape, not for the build.

And the edge he drew himself

ГТА 5 10 МИНУТ СТРЕЛЯЮ В ТАНК ИЗ ПИСТОЛЕТА
"GTA 5 - 10 MINUTES SHOOTING A TANK WITH A PISTOL" · 2.2K views, 3 years ago
“типо такой я бы не смог повторить, тут нужен специально отснятый видос”
"this kind I could not reproduce - this needs footage filmed on purpose"
This is tier D and it is worth keeping on the page. The video is a person doing a thing for ten minutes. There is no script underneath it, so there is nothing for the tool to rebuild - no amount of downloaded footage produces it. It marks where the whole approach stops.

The rule you set on 17 September

Four of the first six went that morning, all for one reason, and it is a sourcing reason rather than a taste one: the footage library is GTA 5. 997 clean no-commentary videos, 612 hours, plus the GTA 6 Extended Look. A script about GTA IV cannot be built for exactly the same reason FriendlyBaron's film clips cannot - the footage does not exist on our side.
A training video has to be about GTA 5, GTA Online or GTA 6
And a title that only says "GTA" is not proof: one of the four you cut reads like a GTA 5 video and runs on GTA IV footage all the way through. The game gets confirmed from frames now, not from the title. The four are deleted - they are not on this page, not in the picked list, and not in the star tab on the explorer.

Not checked by you yet - 16 waiting

Everything above this line you graded yourself. Everything below it is mine and has not been through you. Tick one off as you watch it - the ticks are saved in this browser, so the list remembers where you stopped. 0 of 16 checked. They are numbered, so you can answer with numbers: "cut 4, 9, 17".
One example per edit shape. Your call on 17 September: "нам нужны разные примеры". Six full-story recaps in six languages are one lesson repeated six times - the same cut, the same relationship between voice and picture, the same demand on the library. So a video earns a slot here only by asking for something none of the others do, and the shape headings below say what that is. Everything that duplicated a shape is listed at the bottom, judged and ready, in case you ever want a second example of one.
How they were found. The first pass looked at twelve videos, one frame each, pulled through a stealth browser at about a minute a video - which is the whole reason this page only had eleven things on it. YouTube already publishes every frame we need: the storyboard strips the player shows when you scrub. One request returns a grid of real frames, so a sheet of sixteen moments spread across a whole video costs about two seconds instead of sixty. On that budget the second pass read 128 in-range candidates out of the corpus, plus two searches the archive had never run - Russian-language, and GTA-5-storytelling in English - which surfaced 49 videos the project had never held at all. Every shortlisted sheet was then read by eye. The test that decides it:
Is the camera proving something specific?
If a shot exists because the voice just made a claim that needs evidence - this building, this car, this billboard - the tool cannot source it. If the shot is just the world moving under an argument, almost any clean clip of the right game fits. Sixteen frames also catch what one frame cannot: a facecam that only shows up between segments, a presenter who is an in-game avatar rather than a person, and web screenshots doing the real work under a video that opens on clean gameplay.
Story recap
A linear narrative carried entirely by cutscenes. The simplest possible demand on the library, and the one to build first.
The FULL Story of GTA V Recapped In 28 Minutes
RoboKast Stories · 28 min · 225k views
The cleanest sheet of the whole review. All sixteen frames are GTA V cutscenes and story locations - no face, no browser, no motion graphics, no outside image. Cutscenes are the one thing already fully downloadable: Gamer's Little Playground has every GTA V cutscene in a single 440-minute upload, sitting in the Gameplay tab.
Online story recap
The same job for GTA Online, where the story is scattered across ten years of updates instead of laid out in order.
The Complete GTA Online Story Before GTA 6
Hazard · 20 min · 562k views
THE VIDEO YOU SENT HENRIXS YOURSELF on 15 Sep, and it was sitting in the corpus unjudged while the page had eleven other things on it. Online cutscenes and mission footage the whole way, big word cards between chapters, one in-game web page. Nothing from outside the game at all.
Ten-year chronicle
A timeline rather than a story, and told in the second person - "our character" - which is a framing device the tool would otherwise never see.
ENTIRE History Of Our GTA Online Character (2013-2026)
Entem · 29 min · 21k views
Ten years of updates walked in order, from the player character's point of view. 21k views and it does not matter - you are training a tool, not copying a hit.
Backstory documentary
What happened BEFORE the game. The footage exists but is scattered across scenes that were never meant to sit together, so the assembly is the whole skill.
What Happened to All Protagonists BEFORE GTA 5?
Dr Mod · 17 min · 1.7M views
The format you named in the brief yourself - "все протагонисты гта 5". Sixteen frames of cutscene and story footage: the Ludendorff prologue, the wedding photo, Franklin and Lamar. Same channel as your tier C listicle and this video is clean - judged per video, never per channel.
One character, one argument
Thirty-six minutes on a single person with no events to carry it. The longest unbroken argument on the page.
Franklin Is the Biggest Loser in GTA 5
Barth · 36 min · 68k views
One character, one claim, and the picture underneath is GTA V story footage that never has to match the sentence. A minute over your ceiling and worth the exception: holding an argument this long is exactly what the tool has to learn.
Character roster
Every named character in turn. Proof that the script supply is effectively infinite - the game has dozens of them and the footage for all of them is one download.
The Lore of Every Antagonist in GTA 5
Falls · 27 min · 249k views
Every villain told through their own cutscenes, back to back. The structure is a list but the items are people, so each one carries its own footage with it.
Mystery character explainer
Sixteen minutes, one question, one answer. The tightest script here and the shortest thing that still works.
Who Exactly is Cliffford? - GTA Online Story Breakdown
InControlAgain · 16 min · 941k views
A single Online character explained over Doomsday Heist cutscenes and mission footage. The short end of your range.
Retrospective critique
Judgement passed on the whole game. The shape closest to the GmanLives video you picked yourself.
Does Grand Theft Auto V Have a Good Story?
Leadhead · 35 min · 3.0M views
Story cutscenes running under narration with nothing being pointed at, 35 minutes, one argument all the way through.
Music-led essay
Pacing without wall-to-wall narration. The tool has to learn when NOT to talk, and nothing else on the page shows that.
The Brainrotting of GTA Online
Cuckler · 28 min · 1.5M views
Ordinary night-time Online footage under an argument about the game, with music carrying the gaps. The loosest footage-to-sentence relationship of any narrated video here.
World-systems essay
A script about the world itself, where the picture has to mean NOTHING specific. The extreme case of easy sourcing.
GTA V's Awful Street Design
Falls · 19 min · 144k views
Twenty minutes of one white car driving through junctions while the voice argues about road layout. Literally any clip of any street fits. Compare it with the two facecam videos on the same subject in the rejected list - identical script, unusable source.
World-detail deep dive
Dozens of small findings chained into half an hour. A different rhythm from an argument: the script resets every ninety seconds.
Самый БОЛЬШОЙ разбор GTA 5. ДОКОПАЛСЯ ("the biggest GTA 5 breakdown")
Andrew Kislichkin · 33 min · 1.6M views
A 33-minute Russian deep dive at 1.5M views, and the sheet is pure GTA V - trains, buildings, world detail, cutscenes. No face, no browser. Kept as the one non-English example on the page because the SHAPE is different, not because the language is.
Per-mission list
The exception to the listicle rule: a list is easy when its items are the story missions, because those are the clips the library holds completely.
1 Thing That Makes No Sense in Every Mission of GTA V
Falls · 21 min · 416k views
Reads like the listicle you called the hard case, and it is the exception worth knowing. A list is only hard when the items are scattered. When they are the spine of the game, it is easy.
Tiered iceberg explainer
The ranking device - surface to abyss - which is a structure rather than a story, and the one video here that openly credits the same library we hold.
The GTA Online Iceberg Explained
InControlAgain · 24 min · 4.6M views
Keep this one for what it admits on screen: "Source: GTA Series Videos" in the corner. A 4.6M-view video built out of the same downloaded walkthroughs that sit in our Gameplay tab - 207 of them from that exact channel. Proof the pipeline works, from someone doing it by hand. The iceberg entries each need their own clip, so it is medium, not easy.
Cut-content documentary
A subject with no footage of its own. Everything cancelled has to be shown through what DID ship, which is a sourcing trick the tool will need constantly.
Дополнения к GTA V которых нас лишили ("the GTA V DLC we were denied")
Унылый · 27 min · 113k views
Cut and cancelled content shown entirely through what shipped - Doomsday, the moon suits, the heist interiors. A subject that usually forces a video into leaked screenshots, done here without a single one.
Trailer detail hunt
The footage IS the subject. One reel, frozen and zoomed fifty times, with the script written from what is on screen rather than illustrated by it. The reverse of everything else here.
50 БЕЗУМНЫХ ДЕТАЛЕЙ в GTA 6 из трейлеров ("50 insane details in the GTA 6 trailers")
Kray · 28 min · 152k views
Sixteen frames, all of them the GTA 6 trailers, nothing else - no host, no browser, no stock. For GTA 6 this is the one shape that is fully buildable today, because the single reel everybody has is exactly the material the script needs. Note the opposite demand from every other entry: here the tool would have to FIND the detail, not find footage to cover a line.
GTA 6 talk over GTA 5 footage
The only way around the problem you spotted yourself: until 19 November there is one source reel for every GTA 6 script ever written.
Rockstar Can't Make The Same Mistakes in GTA 6...
TGG · 14 min · 439k views
A GTA 6 argument illustrated with GTA Online footage instead of trailer footage. The voice talks about 6, the picture shows 5, and it works because the claim is about the series, not the trailer.

Judged, clean, and deliberately not on the list - 16

Your call on 17 September: "ну если там все одинаково просто на разных языках нам не надо, нам нужны разные примеры". These all passed the frame check. Each one duplicates a shape that is already covered above, so it teaches the tool nothing new. They stay listed because if you ever want a second example of one shape, it is already found and judged - say the word and it moves up.

Rejected - 17, and the reasons matter as much

These are what to avoid when you look for more yourself.
CUT
GTA V's "Happy Ending" is a LIE (and Lester Proves It)
Poggy · 28 min · 697k views
The most useful rejection on the page. Facecam in a branded studio overlay - and the channel was NOT flagged as a face channel, because the face only appears between segments. One frame at the halfway mark would have passed it. Sixteen caught it three times.
CUT
Why Is GTA 5 Traffic So Bad?
Obvious Malcolm+ · 28 min · 1.5M views
Facecam for half the runtime, mic in hand. 1.5M views on a genuinely good GTA 5 subject, unusable for us for a reason that has nothing to do with the writing.
CUT
GTA V's Freeway System Makes No Sense
Isaac's Game Room · 26 min · 549k views
A facecam inset in the corner of every single frame. Same lesson, different layout: the face does not have to be big to make a video unbuildable.
CUT
GTA 5's Cults Are Really Funny
bizlychannel · 32 min · 2.0M views
The presenter is an in-game avatar standing in front of the camera talking - a performance staged inside GTA, which has to be filmed, not sourced. Plus news articles, YouTube pages and comment sections as the actual backbone.
CUT
Trevor's Life Before GTA 5 Was Way Darker Than You Think
Zeekas · 24 min · 233k views
Half the frames are AI-generated illustrations, not game footage. Worth knowing the format exists and is growing, but it is a different machine from the one you are building: it generates pictures, it does not source clips.
CUT
Investigating GTA V's Cancelled DLC
Luck Stat · 21 min · 901k views
Tier B, the same class as the FriendlyBaron video you called the ceiling - but where his outside media is film, this one is court filings, tweets and leaked code. We already have the ceiling example; a second one teaches nothing new.
CUT
The Mystery Behind GTA 5's Creepiest Urban Legend
Gavin Gone · 26 min · 311k views
Opens on beautiful moody GTA footage and then spends four of sixteen frames on wiki and forum text pages. The storytelling is right; the evidence is all web.
CUT
What Happened During GTA 5's BETA Development?
Dr Mod · 16 min · 1.9M views
Beta builds, pre-alpha clips and cut model screenshots. Every shot is an archive asset that does not exist on our side - blocked on sourcing, not on script.
CUT
The Problem With GTA 6
Ice Station Zebra · 30 min · 53k views
Your subject rule catching one in the act: a GTA 6 title running on Red Dead 2, GTA IV and Vice City footage. The title says one game, the pictures are another.
CUT
What Happened To San Fierro In GTA V?
Entem · 15 min · 313k views
From a channel that IS on the picked list - judged per video, and this one fails. The title says GTA V and half the frames are San Andreas footage, because the subject only exists as a comparison with the old game.
CUT
GTA5 Has Rivers You've Never Seen
Any Austin · 31 min · 6.9M views
The biggest video looked at in any pass, and still a clear no. The video IS his own walk upstream. There is no version of this that gets rebuilt from downloaded footage, and the same goes for the rest of his channel: power lines, oldest building, street signs.
CUT
The Problem With GTA Online
Dark Space · 26 min · 3.6M views
Motion graphics rather than gameplay - vehicles cut out over backgrounds with "$10M = $140 USD" over each. That is the heavy editing you ruled out, and every number needs its own asset shot. The whole channel works this way.
CUT
GTA 5's Serial Killer Is Actually Terrifying
bizlychannel · 25 min · 4.1M views
Investigation, so the camera is always proving something: specific cars at a specific spot under "these could belong to the victims". Every shot is evidence. A shame, because the storytelling itself is exactly right.
CUT
Что они сделали с GTA Online...? ("what have they done to GTA Online")
Replay Mode · 23 min · 347k views
The Russian layer has the same failure modes as the English one - this is a facecam video.
CUT
GTA V | Xbox 360 - One - Series - PS3 - PS4 - PS5 - PC | Comparison
ElAnalistaDeBits · 29 min · 862k views
The clearest statement of the sourcing limit on this whole page. Split screens of the SAME scene on seven consoles, labelled draw distance, shadows, FPS. Every shot has to be captured on purpose on specific hardware. Nothing about the edit is hard; the footage simply cannot be found, only made. Keep it as the definition of what our tool will never do.
CUT
GTA 6's New Police AI Is a Massive Upgrade (Here's How It Works)
Dandy Andy · 23 min · 651k views
A systems explainer, which is a shape the page wants - and it is hosted by an animated avatar sitting at a desk in half the frames. Not a face, but still a performance that has to be built and animated rather than sourced. The shape is still open: if you see a police-AI or economy explainer with no host at all, that is a slot worth filling.
CUT
The REAL PROBLEM of GTA 5's MAP (and its Open World)
pisquick · 23 min · 895k views
Spanish, 895k views, and a meme collage: wojak faces pasted over the gameplay, a San Andreas map graphic, another creator's clip credited on screen. The same failure as the English meme video in this list.

Where the footage comes from

The corpus site is the other half of this. Three things on it matter here:
The reference corpus - 1,008 videos ↗ The explorer, filtered by hand ↗ The watch list ↗
On the explorer there is a tab called Gameplay to download: 997 clean no-commentary GTA videos, 612 hours, no mods, no roleplay servers. That tab is the raw material for every tier A build on this page - and the channel filter is how you use it: GTA Series Videos on its own is 207 clean no-commentary walkthroughs.